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DTSTART;TZID=Europe/London:20260930T140000
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UID:10000110-1790776800-1790805600@digitalcreatorsnetwork.com
SUMMARY:IndieGameBusiness® Sessions: The Path from Storefront to Success
DESCRIPTION:IndieGameBusiness® Sessions: The Path from Storefront to Success \nThe industry’s longest-running free video game conference for indie developers\, publishers\, and service providers returns this September with a focus on what happens after you ship: turning storefront visibility into sustained\, profitable success. \nWhat it covers:\n• Post-launch strategy and storefront optimisation\n• Marketing and community building beyond release week\n• Data-driven decisions for long-tail sales\n• Practical sessions from industry veterans \nThis is an online event\, free to attend\, with sessions running from 1 PM to 9 PM UTC (9 AM–5 PM EDT). The conference has previously featured speakers from Epic Games\, Google\, Kickstarter\, Global Game Jam\, and IGDA. \nSpeakers and full agenda are still being announced — the September 2026 lineup will be confirmed on the site closer to the date. \nRegister free on Eventbrite \nFull info on IndieGameBusiness.com
URL:https://digitalcreatorsnetwork.com/event/indiegamebusiness-sessions-the-path-from-storefront-to-success/
LOCATION:Online
CATEGORIES:Virtual
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DTSTART;TZID=Europe/London:20260911T110000
DTEND;TZID=Europe/London:20260921T110000
DTSTAMP:20260801T072117Z
CREATED:20260801T072117Z
LAST-MODIFIED:20260801T072117Z
UID:10000102-1789124400-1789988400@digitalcreatorsnetwork.com
SUMMARY:GBJAM 14 — the annual Game Boy-themed game jam is back this September
DESCRIPTION:GBJAM 14 \nGBJAM is one of the longest-running and most welcoming online game jams in the indie calendar. The challenge: make a game inspired by the Game Boy. \nThe rules\n• Resolution: 160×144 pixels\n• Colours: maximum of 4 on screen at any time\n• Controls: D-pad\, A\, B\, Select\, Start\n• Duration: 10 days (11–21 September)\, including two weekends \nThe secondary theme is revealed on the first day of the jam. \nNotes\n• All music\, code and assets must be created during the jam (pre-existing fonts excepted)\n• No AI-generated art\, code or tools permitted — this jam is focused on human creativity and skill-building\n• Beginners are explicitly welcome; the Discord is active for finding teammates\n• Games playable in a web browser tend to get more attention from voters \nWith nearly 1\,500 people already signed up\, GBJAM is an ideal first jam if you’ve never taken part before — or a fun constraint-based sprint if you’re experienced. \nSign up on itch.io
URL:https://digitalcreatorsnetwork.com/event/gbjam-14-the-annual-game-boy-themed-game-jam-is-back-this-september/
LOCATION:Online
CATEGORIES:Virtual
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BEGIN:VEVENT
DTSTART;TZID=Europe/London:20260907T120000
DTEND;TZID=Europe/London:20260908T120000
DTSTAMP:20260801T072259Z
CREATED:20260801T072259Z
LAST-MODIFIED:20260801T072259Z
UID:10000103-1788782400-1788868800@digitalcreatorsnetwork.com
SUMMARY:NFTS Game Poems Jam — make a short-form game with the UK's top film school
DESCRIPTION:NFTS Game Poems Jam \nFor the first time ever\, the UK’s National Film & Television School is hosting a public game jam — and the focus is game poems\, an emergent short-form genre that sits at the edge of games\, poetry and personal expression. \nYou get 24 hours to build something playable in a web browser. The theme drops at 12:00 on Monday 7 September\, and submissions close at midday on Tuesday 8 September. \n• Teams: up to 3 people\n• Format: browser-based games only (HTML5/WebGL)\n• Judging: industry panel scoring theme interpretation\, poetic form\, artistic merit and innovation\n• Winners announced: Friday 25 September \nYou don’t need to be an NFTS student\, and your game doesn’t need to include words — the brief is about engaging with the idea of poetry through structure\, emotion and form. \nJoin the jam on itch.io
URL:https://digitalcreatorsnetwork.com/event/nfts-game-poems-jam-make-a-short-form-game-with-the-uks-top-film-school/
LOCATION:Online
CATEGORIES:Virtual
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DTSTART;TZID=Europe/London:20260721T160000
DTEND;TZID=Europe/London:20260721T170000
DTSTAMP:20260707T110204Z
CREATED:20260707T110204Z
LAST-MODIFIED:20260707T110204Z
UID:10000078-1784649600-1784653200@digitalcreatorsnetwork.com
SUMMARY:Innovate UK Global Incubator Programme briefing — Video Gaming\, Canada (Montreal)
DESCRIPTION:Innovate UK is running a free virtual briefing on Tuesday 21 July at 4pm for its Global Incubator Programme focused on the video gaming sector in Canada. \nThis is a fully funded acceleration programme (not a cash grant) for up to 8 UK games companies. It includes two week-long trips to Montreal — in November 2026 and February 2027 — with support from incubator partner La Piscine. The November trip includes attendance at the Montreal International Gaming Summit (MIGS)\, Canada’s flagship games event. \nThe programme covers flights\, accommodation and airport transfers for one representative per company. There’s a £2\,000 commitment fee refunded on completion. Applications are open until 14 August 2026. \nThe focus is on companies with commercial traction looking to expand internationally. Eligible tech areas include game engines\, real-time rendering\, 3D/graphics\, spatial audio\, cross-platform tools\, virtual production and remote production tech. Adjacent creative sectors (film\, TV\, music\, advertising) with clear games crossover are also welcome. \nRegister for the briefing: https://web-eur.cvent.com/event/87d4f43d-4d5c-4130-a10d-b5049530e2a6/summary\nApply to the programme: https://r1.dotdigital-pages.com/p/2VFU-NNK/video-gaming-gip-canada-application-form-cohort-1
URL:https://digitalcreatorsnetwork.com/event/innovate-uk-global-incubator-programme-briefing-video-gaming-canada-montreal/
LOCATION:Online
CATEGORIES:Virtual
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