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DTSTART;TZID=Europe/London:20260911T110000
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UID:10000102-1789124400-1789988400@digitalcreatorsnetwork.com
SUMMARY:GBJAM 14 — the annual Game Boy-themed game jam is back this September
DESCRIPTION:GBJAM 14 \nGBJAM is one of the longest-running and most welcoming online game jams in the indie calendar. The challenge: make a game inspired by the Game Boy. \nThe rules\n• Resolution: 160×144 pixels\n• Colours: maximum of 4 on screen at any time\n• Controls: D-pad\, A\, B\, Select\, Start\n• Duration: 10 days (11–21 September)\, including two weekends \nThe secondary theme is revealed on the first day of the jam. \nNotes\n• All music\, code and assets must be created during the jam (pre-existing fonts excepted)\n• No AI-generated art\, code or tools permitted — this jam is focused on human creativity and skill-building\n• Beginners are explicitly welcome; the Discord is active for finding teammates\n• Games playable in a web browser tend to get more attention from voters \nWith nearly 1\,500 people already signed up\, GBJAM is an ideal first jam if you’ve never taken part before — or a fun constraint-based sprint if you’re experienced. \nSign up on itch.io
URL:https://digitalcreatorsnetwork.com/event/gbjam-14-the-annual-game-boy-themed-game-jam-is-back-this-september/
LOCATION:Online
CATEGORIES:Virtual
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DTSTART;TZID=Europe/London:20260930T140000
DTEND;TZID=Europe/London:20260930T220000
DTSTAMP:20260811T155300Z
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UID:10000110-1790776800-1790805600@digitalcreatorsnetwork.com
SUMMARY:IndieGameBusiness® Sessions: The Path from Storefront to Success
DESCRIPTION:IndieGameBusiness® Sessions: The Path from Storefront to Success \nThe industry’s longest-running free video game conference for indie developers\, publishers\, and service providers returns this September with a focus on what happens after you ship: turning storefront visibility into sustained\, profitable success. \nWhat it covers:\n• Post-launch strategy and storefront optimisation\n• Marketing and community building beyond release week\n• Data-driven decisions for long-tail sales\n• Practical sessions from industry veterans \nThis is an online event\, free to attend\, with sessions running from 1 PM to 9 PM UTC (9 AM–5 PM EDT). The conference has previously featured speakers from Epic Games\, Google\, Kickstarter\, Global Game Jam\, and IGDA. \nSpeakers and full agenda are still being announced — the September 2026 lineup will be confirmed on the site closer to the date. \nRegister free on Eventbrite \nFull info on IndieGameBusiness.com
URL:https://digitalcreatorsnetwork.com/event/indiegamebusiness-sessions-the-path-from-storefront-to-success/
LOCATION:Online
CATEGORIES:Virtual
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